What is nomadic identity?/en: Difference between revisions

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== What it does ==
== What it does ==


Nomadic identity, as implemented on Hubzilla and (streams), relies on the availability of {{Internal Link |target=What are channels on Hubzilla and (streams)? |link-name=channels}} which serve as containers for the user's identity and content. It deals with the handling of these channels between servers.
Nomadic identity, as implemented on Hubzilla and (streams), relies on the availability of {{Internal link |target=What are channels on Hubzilla and (streams)? |link-name=channels}} which serve as containers for the user's identity and content. It deals with the handling of these channels between servers.


=== Move ===
=== Move ===
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Bluesky, the commercial microblogging platform by Twitter founder Jack Dorsey, is working on a similar feature. However, Bluesky has only just started decentralising itself, and it is not connected to the Fediverse, save for through bridges and on a very few projects, including Friendica.
Bluesky, the commercial microblogging platform by Twitter founder Jack Dorsey, is working on a similar feature. However, Bluesky has only just started decentralising itself, and it is not connected to the Fediverse, save for through bridges and on a very few projects, including Friendica.
=== Compatibility between Hubzilla and (streams) ===
Compatibility between the currently two implementations of nomadic identity is highly limited even though (streams) is a descendant of Hubzilla, and its Nomad protocol is a descendant of Hubzilla's Zot protocol.
Synchronised clones are only possible within the same server software. It is not possible to create a synchronised clone of a Hubzilla channel on (streams) or vice versa.
Using nomadic identity tools to move a channel from Hubzilla to (streams) is possible: The channel has to be manually exported from Hubzilla and then manually imported into a (streams) account. But since Nomad is so much more advanced than Zot, moving a channel from (streams) to Hubzilla is impossible without manipulating the exported channel, and manipulated exported (streams) channels can damage entire Hubzilla hubs upon import, so it is officially declared impossible.


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